The Bachelor of Science in Music
The Bachelor of Science in Music is a multidisciplinary program that provides students the opportunity to explore a wide range of creative, technical and theoretical approaches to music and sound studies in the 21st century. We take an inclusive approach to the study of sound arts, guiding students to develop a conceptual framework, to learn to engage critically with contemporary issues and to apply these insights to creative projects.
- The Computer Science specialization creates a direct link between the fields of computer science and music. Students take foundational courses in music and the computer sciences, leading to courses that explore the integration of these disciplines. Faculty Advisor: Tim Leasure
- The Sonic Arts specialization considers sound in all of its manifestations, and the ways that sound creation and technology influence each other. This includes the study of sound in media (e.g. gaming, film and animation, installations), but also includes the idea of sound as its own medium (e.g. composition, improvisation, computer music, acousmatic music). Faculty Advisor: Marc Ainger
- The Creative Practice, Business and Technology specialization explores the places — whether physical or technologically mediated — where artists, audiences and economic opportunity converge. This track studies the structures and processes that provide public access to musical creativity, the tools that creators and producers use to understand listeners and consumers, and how music enterprise creates cultural, social and economic value. Faculty Advisor: David Bruenger
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Senior Projects
As part of their degree program, Bachelor of Science in Music students complete a senior project. Below are a few student highlights:
Senior Project: The ASL Instrument
Dominic Camps, BS in Music – Sonic Arts, Spring 2025
View the project on Youtube

Senior Project: Multimedia performance "Enhake Konawv (Bead Sound)"
Arvcuken Noquisi, BS in Music - Sonic Arts / BA in Moving Image Production, Spring 2024
The piece was selected for performance at the CubeFest (August 2024) which is held in the "Cube," a massively multi-channel, multimedia performance space at Virginia Tech University. This project was partially funded by the College of Arts and Sciences Undergraduate Research and Creative Activity fund. Noquisi received the 2024 Undergraduate Theory Award.
Senior project: A collection of soundtracks and sound designs for animations (as well as other media clips and performances)
Hanzhe Zhang, BS in Music – Sonic Arts, Spring 2024
Based on this portfolio, Zhang was admitted and received a scholarship for graduate study in game sound and film sound at the media sound program run jointly by the Brooklyn Conservatory/Feirstein Graduate School of Cinema. Zhang received the School of Music's 2024 Undergraduate Musicology Award.